Like most Russian tanks, a weakness of the T-72B3 is the armor on the top of the turret which would make it susceptible to American Javelin anti-tank missiles. The T-72 was originally made to accompany infantry and not necessarily to be a hunter-killer, but the T-72B3 upgrade has made it graduate to this status. This means that the modern T-72B3 variant will be a workhorse in the coming years. Over 7,000 T-72s are in storage, but the Russians believe they can be upgraded to the T-72B3 variant package with little difficulty. There is also a new steering system that allows for better mobility than the base T-72. The newer 2A46M5 125mm smoothbore main gun with autoloader makes it equal to many main battle tanks around the world. The T-72B3 upgrades will be discussed for this article because they are the most popular model in the Russian military with over 1,300 in service. The T-72S is meant for export and the biggest customer was the Iraqi military which purchased 2,000 of the T-72S in 2009. The updated T-72B3M has been deployed by Russian forces since 2014 and some saw combat in Ukraine and Syria. Since its introduction in 1973, the T-72 has been updated over the years with dozens of variants up to the current T-72B3 and T-72B3M variants that are now considered a third-generation tank. But the main strength of the T-72 is its upgrade package to the modern T-72B3 version. The tank has been distributed to around 30 countries and nearly 18,000 were made before the Soviet breakup. Now around two thousand of the T-72 variants are still in service in Russia while many more are in storage. It was meant to overwhelm NATO and the United States by scooting through the strategic Fulda Gap in Germany to decisively strike friendly forces during the Cold War. Russia’s T-72 Tank Refuses to Retire: Although the Russian T-72 tank is nearly 50 years old, it still has a role on the battlefield and might just be the backbone of the Russian Army.
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We are concerned that children with disabilities and other vulnerable groups are particularly at risk.Įxplosive weapons and remnants of war in populated areas seriously jeopardize children’s immediate and long-term physical and psychosocial health, safety, welfare and development. These deliberate attacks against civilian facilities and infrastructure have left hundreds of thousands of people without access to basic services. Countless more have been severely traumatized.Īttacks against schools and hospitals constitute one of the six grave violations committed against children during armed conflict. The UN reports that, since 24 February 2022, at least 75 children have been killed and 99 children have been wounded. We are deeply alarmed by the targeted attacks by the armed forces of the Russian Federation against children’s homes and schools as well as hospitals and orphanages, including the recent horrific attack on a hospital with maternity and children's wards in the city of Mariupol on 9 March 2022. UNICEF’s Executive Director Catherine Russell has already highlighted the unconscionable impact the conflict is having on Ukraine’s children in her briefing to the UN Security Council on 7 March 2022. The members of the Group of Friends of Children and the SDGs, whose fundamental tenet is to act as champions and to advocate for the rights, lives, and well-being of all children, everywhere, and aligning countries, deplore in the strongest terms the aggression by the Russian Federation against Ukraine and express our grave concern about its impact on all children in Ukraine. National Energy Technology Laboratory (NETL): $144 million for NETL including $89 million for research and operations and $55 million for NETL infrastructure. NETL, with a primary location in Morgantown, WV, is the only national laboratory owned and operated by the Department of Energy (DOE).West Virginia priorities included in the FY24 Energy and Water funding bill: As a member of the Appropriations Committee, I am committed to bringing back regular order, doing our job, and passing these funding bills on time to deliver these crucial resources to West Virginia,” said Senator Manchin. “I am pleased that the Committee has advanced bipartisan appropriations bills that provide funding to West Virginia for some of the state’s top priorities: supporting coal communities that built this great nation, completing Corridor H, and addressing youth homelessness. The Senate Appropriations Committee continues to work through the rest of the funding bills, which will hopefully be voted on by the full Senate later this year. Millions more will be allocated to West Virginia for highways, critical infrastructure, and other important programs. This funding includes $77 million earmarked for specific West Virginia projects, including $12.5 million for Corridor H and $5 million for the Wheeling Convention and Visitors Bureau, among others. Senator Joe Manchin (D-WV), member of the Senate Appropriations Committee, secured a number of West Virginia priorities in the Appropriations Committee markup of the Fiscal Year 2024 Energy and Water (E&W) Transportation, Housing and Urban Development (THUD) and State, Foreign Operations, and Related Programs (SFOPS) funding bills. JManchin Secures More than $77 Million for West Virginia in Three 2024 Funding Bills Switching between local templates and Corel online templates on the Templates tab of the Create a New Document dialog box ( File > New from Template) in CorelDRAW is now faster and more seamless than ever, with thumbnails appearing instantly in the preview pane. If you often import documents with object styles, enabling the Remember and don’t ask again check box during import can help speed up your workflow and eliminate unnecessary steps. If the object styles do not exist in the active drawing, you can discard the styles or add them to the style list. Replace the styles in the active document with the imported styles.Replace the imported styles with the styles in the active document.In CorelDRAW, when you import files that have object styles with identical names to those in your drawing, you can now choose from the following options: Enhanced! Import files with object styles With the latest update, the Onyx Graphics color palettes are now integrated into CorelDRAW Graphics Suite, allowing you to incorporate these color palettes into your production workflows with ease. The CorelDRAW® Graphics Suite June 2023 Update (v24.4) delivers enhancements to several areas within the applications: New! Onyx Graphics color palettes Needless to say, the game follows that storyline almost exclusively, albeit in somewhat of a dubious fashion. If you've been keeping up with movie news over the last year or so, you probably already know the majority of the plot details for Lucas' third and final Star Wars prequel. Now Playing: Star Wars Episode III: Revenge of the Sith Video Review Luke, I am your cash-in movie-licensed game.īy clicking 'enter', you agree to GameSpot's As a result, the sum of Revenge of the Sith's parts is simply a repetitious and fleeting experience that won't appeal to anyone outside of Star Wars' most devoted audience. Meanwhile, the lightsaber dueling is ultimately too repetitive and easily exploited to be very fun for long, and each of the 16 missions (and subsequent bonus missions) don't take more than 10 to 20 minutes apiece to complete. Unfortunately, the scenes taken from the movie give an awful lot of the upcoming movie away while still leaving out too much story to be relevant. Revenge of the Sith certainly had a great deal of potential, featuring lots of scenes taken directly from the film that currently isn't even out yet, lots of lightsaber dueling, and 16 missions based around action-packed sequences from the film (as well as a few bonus missions). This somewhat disheartening statement is solidified by the most recent game based on one of the films, Star Wars Episode III: Revenge of the Sith for the PlayStation 2 and Xbox. Last month's Lego Star Wars may go down in history as the only Star Wars game based specifically within the storylines of George Lucas' recent prequels to actually be any good. After the tutorial ended, I found myself in the main menu application, which is a cozy virtual environment with a 2D menu. If the chosen game is basketball, it is also possible to grab the ball, while when playing soccer, you can only push the ball by hitting it with your body. The game is about playing a sports match, like soccer or basketball, and making your team score one point more than your opponents before the time runs out. You can also dash in a certain direction using the A button on your controller. First of all, it taught me how to move: I will describe this better in the Input section, but basically, the game uses the same mechanics of Gorilla Tag, and you can move by pushing your hands toward the virtual floor to jump. I installed the game on my Quest Pro, and as soon as I opened it, a tutorial explained the basics of the game. Your HP is then essentially multiplied by the product of all of your damage reduction to produce what the game refers to as Toughness. The formula would be roughly as follows: HP = (base health + vitality stat) * % life. Let's also assume that you don't have other sources of % life, though it technically doesn't matter. Let's say there are two builds: one has 300k life, and the other has 1 million life, but the one with a lower life pool has enough mitigation for the two builds to be exactly equal in their overall toughness (for the sake of this example). Why would % life increases care how much base health you have when increasing your overall toughness? This type of comment is what I'm referring to. There's also no reason to use anything other than a purple gem in the head so that adds even more value to vitality It's also true that the most scalable way to gain toughness is through Vitality, as you can dump however many Paragon points you want into it, though people always jump straight to vitality and mention shields Sometimes when you see people recommend it above other forms of toughness, it's because they don't realize that it isn't especially strong compared to Armor, All Res, a better Karini roll etc. Vitality is not inherently better than other forms of toughness when it comes to Wizard shields, which is what I said originally. it gives the same toughness as any other form of toughness You said vitality isn't especially strong for any reason. Red depth charges are close enough to damage you, orange ones not.Submarines: Press G to ignore priority target (removes the white square from the enemy, torpedoes launched next will not home in on currently highlighted enemy).Pressing F or C deactivates the autopilot of submarines.A dive capacity bar is shown under the HP bar of enemy/allied submarines.
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